CryWolf

Crywolf is a fortress located southeast of the Valley of Loren . It is where the Human-Elf Alliance battles with Kundun's large army. The fortress is ideally located on hilly terrain for its defense, so it is a key strategic area.
Kundun ordered his army under the command of Balgass to capture the fortress so that he could break into the server.
Any character who has reached level 10 can take part (Dark Lord and Magic Gladiator can take part in the defense after reaching level 7).
You can get to the Crywolf map:
  • From the map of the Valley of Loren at coordinates 161 41 ;
  • Through the teleportation menu by pressing the ' M ' key;

Information about the battle for Crywolf

  • Balgass and his army begin an attack on the fortress every day.at 20:00 ;
  • All players will be notified of the start of the battle by a message in the
  • GM chat (a flashing message in gold in the center of the screen);
  • The battle lasts 30 minutes ;
  • At the beginning of the battle, the peaceful zone in the fortress becomes
  • a combat zone;
  • Characters will be prohibited from using Personal Store and NPCs during battle.
  • Characters will also not be able to attack each other;
  • If a hero dies during a battle, he will be revived in a peaceful area of ​​the
  • Crywolf map;
  • The objective of the battle is to protect the Sacred Wolf statue from destruction
  • and kill Balgass.

Statue of the Sacred Wolf

This statue is a creation of the ancient elves and is of enormous size, and also possesses incredible power, which allows it to hold back the army of Kundun.
It is also the goal of Balgass and his army - the destruction of the statue will allow him to take over the fortress of Crywolf. Therefore, players must protect it with all their might and prevent Balgass from achieving his goal.

Altars

There are 5 altars around the Sacred Wolf statue, which are designed to increase

the statue's power through the energy of the elves.

For Balgass, the altars are the initial target, because once they are destroyed,

the statue loses its protective abilities. To succeed in the battle, players and, importantly,

elves must put in a lot of effort in protecting the statue. If at the beginning of the battle

no altar is connected with an elf, then the battle is automatically considered lost.

The role of elves in battle

Elves have one of the most important roles in this battle - to increase the statue's defense with their energy. To do this, up to five Muse Elf / High Elf characters can join each of the altars.
When an elf joins an altar successfully, the character will not be able to perform any actions. Any movement, attack, or death of the character will lead to a break in the connection with the altar.
No more than two attempts to stand on each altar are allowed. For this, players have two minutes before the start of the battle.
The statue's life force increases due to the health of each of the attached elves. That is, the more elves stand on the altars, the more health the statue has. If the health of the elf who is on the altar decreases during the battle, the health of the statue also decreases.

The course of the battle

Dark Elf

Before Balgass's attack on the statue begins, his army tries to weaken the defense by attacking the characters who participate in the battle. To do this, he sent his troops led by twelve Dark Elves.
The players' task during the first battle is to kill all the Dark Elves so that Balgass himself can begin the attack.

After Balgass's entire army is destroyed, he has no choice but to attack the fortress alone. Therefore, in the last 5 minutes before the end of the battle, Balgass comes to the statue and tries to complete his evil intent. Balgass
has many dangerous spells in his arsenal that can cause a lot of problems for the fortress defenders. One of these is a mass freeze of players (Stern).
Balgass's health will be displayed in the upper left corner under the statue's health. When the health level reaches zero, Balgass is considered defeated, and the defense of the fortress is successful. If Balgass is not defeated during the last five minutes, the battle is considered lost.

Balgass

Victory conditions

  • There are 1 or more altars left and the Sacred Wolf statue is protected.
  • Balgass is defeated.

Conditions of defeat

  • By the start of the battle, not a single elf had stood on the altar.
  • All altars were destroyed and contact was not maintained until the end of the battle.
  • By the end of the battle, Balgass is not defeated.

Awards

The reward for successfully defending the fortress will be:
  • individual prizes in the form of top Excellent items;
  • additional experience (not including experience from killed monsters), which depends on the number of players who took part in the defense;
  • various prizes depending on the number of Kill-Points received by the player;
  • additional Kill-Points for the one who deals the last blow;
  • additional Kill-Points and Jewel of Bless to those elves who were in contact with the altar at the end of the battle.
Rewards are given at the end of the battle, so those who teleported out of the Crywolf map before the end of the battle will not receive a reward.
MonsterKill Points
Balgass7000
Dark Elf3000
Balista1000
Soram700
Balram600
Death Spirit600
Kill PointsClassExperience
0-1000D0
1001-3000C10,000,000
3001-5000B40,000,000
5001-10000A60,000,000
More than 10000S90,000,000

Changes on the server

Depending on the outcome of the battle ( victory or defeat ), some changes occur

on the server, aimed at making the game on the server easier or more difficult, respectively.

Reward for killing Dark Elf

  • Dark Elf: Item drop rate 1 pc.
  • Set: Dragon Knight, Venom Mist, Sylphid Ray, Sunlight, Volcano, Storm Blitz

Reward for killing Balgass

  • Balgass: Number of items dropped is 1 pc.
  • Weapons: Bone Blade, Grand Viper Staff, Sylph Wind Bow, Soleil Scepter,
  • Explosion Blade, Storm Blitz Stick
VictoryDefeat
  • The health of all monsters on the server (except for the Land of Trial map ) will be reduced by 10%;
  • Kundun's life restoration ability will not work;
  • When creating tickets in the Chaos Machine, the success rate is increased by 10%.
  • All NPCs will be removed from the Crywolf map . The city's peace zone will be turned into a combat zone;
  • The drop rate of stones will be reduced across the entire server;
  • Server experience will be reduced.

Posted28-11-2024

Currently this is only one server.
Loading...
  mmotop
  Dark-Space x100  Mounty.top