![]() | Crywolf is a fortress located southeast of the Valley of Loren . It is where the Human-Elf Alliance battles with Kundun's large army. The fortress is ideally located on hilly terrain for its defense, so it is a key strategic area. Kundun ordered his army under the command of Balgass to capture the fortress so that he could break into the server. Any character who has reached level 10 can take part (Dark Lord and Magic Gladiator can take part in the defense after reaching level 7). You can get to the Crywolf map:
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Information about the battle for Crywolf
- Balgass and his army begin an attack on the fortress every day.at 20:00 ;
- All players will be notified of the start of the battle by a message in the
- GM chat (a flashing message in gold in the center of the screen);
- The battle lasts 30 minutes ;
- At the beginning of the battle, the peaceful zone in the fortress becomes
- a combat zone;
- Characters will be prohibited from using Personal Store and NPCs during battle.
- Characters will also not be able to attack each other;
- If a hero dies during a battle, he will be revived in a peaceful area of the
- Crywolf map;
- The objective of the battle is to protect the Sacred Wolf statue from destruction
- and kill Balgass.
Statue of the Sacred Wolf
This statue is a creation of the ancient elves and is of enormous size, and also possesses incredible power, which allows it to hold back the army of Kundun. It is also the goal of Balgass and his army - the destruction of the statue will allow him to take over the fortress of Crywolf. Therefore, players must protect it with all their might and prevent Balgass from achieving his goal. | ![]() |
Altars
There are 5 altars around the Sacred Wolf statue, which are designed to increase
the statue's power through the energy of the elves.
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For Balgass, the altars are the initial target, because once they are destroyed,
the statue loses its protective abilities. To succeed in the battle, players and, importantly,
elves must put in a lot of effort in protecting the statue. If at the beginning of the battle
no altar is connected with an elf, then the battle is automatically considered lost.
The role of elves in battle
![]() | Elves have one of the most important roles in this battle - to increase the statue's defense with their energy. To do this, up to five Muse Elf / High Elf characters can join each of the altars. When an elf joins an altar successfully, the character will not be able to perform any actions. Any movement, attack, or death of the character will lead to a break in the connection with the altar. No more than two attempts to stand on each altar are allowed. For this, players have two minutes before the start of the battle. The statue's life force increases due to the health of each of the attached elves. That is, the more elves stand on the altars, the more health the statue has. If the health of the elf who is on the altar decreases during the battle, the health of the statue also decreases. |
The course of the battle
| Before Balgass's attack on the statue begins, his army tries to weaken the defense by attacking the characters who participate in the battle. To do this, he sent his troops led by twelve Dark Elves. The players' task during the first battle is to kill all the Dark Elves so that Balgass himself can begin the attack. | ||||||||
After Balgass's entire army is destroyed, he has no choice but to attack the fortress alone. Therefore, in the last 5 minutes before the end of the battle, Balgass comes to the statue and tries to complete his evil intent. Balgass has many dangerous spells in his arsenal that can cause a lot of problems for the fortress defenders. One of these is a mass freeze of players (Stern). Balgass's health will be displayed in the upper left corner under the statue's health. When the health level reaches zero, Balgass is considered defeated, and the defense of the fortress is successful. If Balgass is not defeated during the last five minutes, the battle is considered lost. |
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Victory conditions
- There are 1 or more altars left and the Sacred Wolf statue is protected.
- Balgass is defeated.
Conditions of defeat
- By the start of the battle, not a single elf had stood on the altar.
- All altars were destroyed and contact was not maintained until the end of the battle.
- By the end of the battle, Balgass is not defeated.
Awards
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Changes on the server
Depending on the outcome of the battle ( victory or defeat ), some changes occur
on the server, aimed at making the game on the server easier or more difficult, respectively.
Reward for killing Dark Elf
- Dark Elf: Item drop rate 1 pc.
- Set: Dragon Knight, Venom Mist, Sylphid Ray, Sunlight, Volcano, Storm Blitz
Reward for killing Balgass
- Balgass: Number of items dropped is 1 pc.
- Weapons: Bone Blade, Grand Viper Staff, Sylph Wind Bow, Soleil Scepter,
- Explosion Blade, Storm Blitz Stick
Victory | Defeat |
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